Re: SS2: When Not Enough is Too Much
by Anonymous
Not everyone may have liked the limited ammo and weapon breakage of SS2 - but I still remember being in the Cargo Bays, with shotgun with only a couple of rounds and about 1 on the repair scale, and hearing one of the zombies moving around somewhere nearby. I had the sound cranked up and the lights cranked down. I was totally in the SS2 zone, and it was an awesome feeling. Looking for that feeling is what keeps me coming back to SS2, even now, years later, when there are better looking and fancier games out there. SS2 isn't just a game - it's an experience, and those features added to the tension of the experience.
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