Finally just about recovered from my disastrous HD crash. Very nearly lost my entire music collection (managed to find a backup with about 95% of it). Lost a ton of XNA prototyping work I'd done since Ensemble closed, along with various game brainstorming documents, which was probably the worst. Most relevant kid photos had been backed up, but I lost some of those too. Many save games lost, of course.
It's like the digital equivalent of having your house burn down or something. Certainly has taught me a valuable lesson about backups...
Anyways, anyone following my Twitter feed ( http://twitter.com/xemu ) knows I've been much more active there than here -- something about the whole micro-blogging thing works for me. But I'm not giving up on this blog either, I just imagine updates might be a bit more random. I'm still really hoping to give some insight into the day-to-day of game development at Robot once we get started up there.
Speaking of Robot -- offices open this week, and I'm very excited to get started. It will have it's ups and downs, I'm sure, but I couldn't possibly ask for a better set of people to work with. There are a few pre-opening meetings today and tomorrow, and I hope our network infrastructure is up enough at the new office I can shakedown a few things like our Perforce server. We'll see, I'm sure the chaos factor will be high for at least a week or two...
Meanwhile, Halo Wars is finally out in North America this week. Check it out and let me know what you think!