Finally just about recovered from my disastrous HD crash.  Very nearly lost my entire music collection (managed to find a backup with about 95% of it).  Lost a ton of XNA prototyping work I'd done since Ensemble closed, along with various game brainstorming documents, which was probably the worst.  Most relevant kid photos had been backed up, but I lost some of those too.  Many save games lost, of course.

It's like the digital equivalent of having your house burn down or something.  Certainly has taught me a valuable lesson about backups...

Anyways, anyone following my Twitter feed ( http://twitter.com/xemu ) knows I've been much more active there than here -- something about the whole micro-blogging thing works for me.  But I'm not giving up on this blog either, I just imagine updates might be a bit more random.  I'm still really hoping to give some insight into the day-to-day of game development at Robot once we get started up there. 

Speaking of Robot -- offices open this week, and I'm very excited to get started.  It will have it's ups and downs, I'm sure, but I couldn't possibly ask for a better set of people to work with.  There are a few pre-opening meetings today and tomorrow, and I hope our network infrastructure is up enough at the new office I can shakedown a few things like our Perforce server.  We'll see, I'm sure the chaos factor will be high for at least a week or two...

Meanwhile, Halo Wars is finally out in North America this week.  Check it out and let me know what you think!