It's been quite an extravaganza of good strategy gaming lately.  Not due to new releases, but continued support for some games that have been out for a while! 

New patches for Fall From Heaven 2 continue to make that game the best successor to Master of Magic's throne -- a pretty nice accomplishment for a free, fan-supported (uber) mod.  I'm still vexed by some AI issues and it occasionally shows some rough spots around the edges but you can't beat the price.  Some of the core talent for this mod could easily hold their own in the professional world, IMO.

Meanwhile, the 5th update for Sim City Societies has moved that game squarely from "good idea, poor execution" to "compelling city builder".  The original had some clever ideas but balance issues and lack of focus were so severe that it just didn't quite come together, no matter how much I wanted to like it (and I tried quite a bit).  The recent patches add some badly needed rebalancing of the economy, making the buildings more unique, and the new scenario / challenge goal structure gives it exactly the kind of framework it needed.  Good stuff, for a while I was worried that Tilted Mill had hit a rough patch. 

Last, but not least, the 2nd expansion for Europa Universalis 3, "In Nomine" is out.  You need both the core EU3 game and the previous expansion ("Napoleon's Ambition") to play, and I'm a little vexed at the way Paradox charges for core changes that seem more like patch content than expansion content... but those are just nitpicks.  I'm happy to spend more to flesh out EU3, another game with more potential than actual fun right out of the box.  I haven't had much time with In Nomine yet but it looks like the combination of streamlining out some busy work + adding some nation-specific flavor and goals will go a long way towards providing what I was looking for in the game.

No summer drought of games this year, for sure.