Crispy Gamer is running a 3-part "behind the scenes" piece on Ensemble Studios, what with our impending shutdown and all. Very well written so far (only the first two parts are up as of this post).
http://www.crispygamer.com/features/2008-12-16/age-of-ensemble-part-1-a-titan-passes.aspx
http://www.crispygamer.com/features/2008-12-17/age-of-ensemble-part-2-perfecting-the-formula.aspx
Personally, AOM is my favorite of our games rather than Age 2, though I think both are great. But AOM was my first full start-to-finish game with the company, and my first RTS, so it definitely has a soft spot in my heart. I still love the way the God Powers work in that game, as well as the feel of the combat with the Myth Units. Of course, giant Trebuchet battles and Castles were pretty fun too.
After more than 9 years at the company AOM, and the Titans expansion, were the only two games where I was on the team for the entire process. In the end I actually spent more time working on games that eventually got killed for MS political reasons than actual shipped products (though punctuated with helping get our other games out the door). At least Halo Wars, while another game I just came on at the end to help out with, is shaping up nicely so I won't be leaving with a 5-year unfinished MMO project as my last legacy with Ensemble.
Fortunately I can start to see a how my post-Ensemble future is starting to shape up and I couldn't be more excited about it... hopefully I'll have something more to say on that in the next few months.
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