I almost had a lot of fun with Shadowrun tonight. When the game was working properly, it was pretty compelling -- a mix of crazy powers, rapid rounds, and shooter-y goodness. Unfortunately server & connection problems made those working games a definite minority. I'm sure they'll get the issues worked out but it's unfortunate to see a multiplayer-only game be plagued by issues like this on launch night.
Like the Halo 3 beta, I find that Shadowrun's use of blue and red is a bit inconsistent and confusing. In the context of teams, you are either blue or red, and thus you need to remember which is the enemy and which is your own color. However if you use the cool Enhanced Vision mod, it labels friendlies as blue and enemies as red. So when you're the red team, you need to shoot the blue team, but the red labels. I'm afraid this confusion cost me a few friendly fire kills my first several rounds...